Requires Level 38. Problem solved. It has a value of 16 and is related to other skill gems, items, and keystones. 0. A high level CWDT which is needed to support a high level Molten Shell will require you to take too much damage for it to be effective. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical. Perfect! You don't need to dodge with cast when stunned. This Gem can only Support Skill Gems requiring Level (38–70) or lower. Cast When Damage Taken does not trigger exactly at its damage threshold. On cast when damage taken skill gem it will show you which level skills can be at max to trigger. Popular one right now is cast when damaged + end cry + molten shell. (use Level 3 for this build) Cast when Damage Taken Support - Automatically triggers linked active skills once you take a certain amount of damage. Because it takes forever to trigger a level 20 Cast when Damage Taken compared to a level 1. Level 11 skeleton and Normal CWDT with 3625 life is a bad idea, because your Forbidden rite will do 2300 damage, your ward is 1600, even with mind over matter, you will die in maps. , Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20)Forbidden Rite deals 40% of Max Health as Chaos multiplieed by our negative 50% Chaos Resistance, which results in 2800 x 0. Cannot support. • 9 yr. on Nov 13, 2013, 4:35:14 AM. 1: from 200% to 250% of base from 1-20 2: added phys damage from 11-17 to 158-238 3: melee strike range, from +0 to +2 4: physical damage taken per trauma from 6 to 194 (yikes) 5: more damage per trauma from 2% to 4%. Cast when Stunned has several advantages, which may tip its balance in its favour, depending on your character's build: Characters who use energy shield or Mind over Matter will typically have more hit points than their Life pool (for purposes of stunning). Supported Skills now deal 28-24% less Damage (previously 35-26%). 00% Requires Level 28 This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. 1. . Vrozen Scion. Why does this one gem have FOUR downsides (level limit, damage. Kiwihalt 2: Electric Boogaloo. Cast when Damage Taken Support. 0. The only damage that is not counted is damage over time. cast on damage taken (Limits the level of the aura) Spell totem (can be leveled as high as you want) Aura, must be same or lower level than CoDT. HINDBRAIN • 21 days ago. Im Level 69 now and the gems are all level 16. Simply losing life should bypass this. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Note: The damage counter won’t be counting while the spell is on cooldown. Cast when Stunned has several advantages, which may tip its balance in its favour, depending on your character's build: Characters who use energy shield or Mind over Matter will typically have more hit points than their Life pool (for purposes of stunning). According to the tooltip the level 21 immortal call also requires "only" level 70, same as the level 20 immortal. I discovered this (rather unfortunate) fact with my attempt at a Scold's Autominer. For example, a level 1 CwDT will trigger when the player takes 528 damage, and spells linked to it will cast. The less physical damage taken per endurance charged removed skill modifier is multiplicative with the innate less physical damage taken skill modifier. 5% increased Damage Supported Skills deal (10-19)% more Damage while you have Lifetap. You take 1,250 damage and Recover Life extremely quickly and survive. It costs 36 mana and I have 74 and an. Would've had some absurd things like Spellslinger with 80%+ mana reservation reduction having 8 six-linked spells shooting off with every attack or Hiltless cyclone builds with 8 six-linked Cast When Damage Taken setups, otherwise. It works fine on my autobot, all gems are level 1. Cast when Damage Taken (CWDT) is an incredibly powerful and versatile support gem that can be used to great effect in many builds. I cannot use this gem in any build I have tried. In a cast when damage taken setup, even though all spells are cast simultanously, it will simulate casting spells earlier that are socketed higher in the item. tv @ me on twitter @ this Path of Exile video I will try to explain to you how CWDT works. For "cheating" curse level with a low level cwdt, you can still use. 80 secRadius: 60Requires Level 10Performs a warcry, taunting all nearby enemies to attack the user and granting endurance charges. I did some testing with cast on damage taken and found out that it casts skills in the order they are socketed. Now it does. You cannot Cast Supported Triggerable Spells directly. Divergent Cast when Damage Taken Support. It now has 20% more spell damage at level 1, tapered up to 39% at level 20 (1% per level). 25s (CWDT cooldown is 0. 2. It’s a very powerful one-handed/one-handed weapon plus shield combo, which can be used with any character or ascendancy class. Spells Cast by Totem now have 40% less Cast Speed (previously 30%). 5 (= 50% inc frequency) = 1,500 dmg per second before resistances, which is equal to 375 dmg per second after 75% resist. ago. Skill is blackened out and says skill can't be used. This is a proof of concept of a cast when damage taken discharge build. Your life cannot be raised above low life. In the case of the CwDT support gem, the triggering condition is a certain threshold damage amount being sustained by the player character. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games. 4 seconds. For example, Level 1 Immortal Call with 5 endurance charges will give you a total of 81. Base level on cast when damage taken is thirty one, it will only cast gems with a level thirty one requirement level or less. ) 36% chance cooldown: You take 5,000 damage. The amount of stacks gained depends on a combination of the strength of the hit (ignores the target's damage reduction) and the. You can self activate the vaal skills but the base skill will cwdt. So in the case of a cwdt + bane + curses, the curses will be linked to two triggers and then won't be triggered. 1) how about blood rage? I take 4% of my life as chaos damage per second because of that. Enjoy! Be sure. If you have 300 ward then you will take 120 damage to life. To my knowledge, the Vaal Haste should work in this setup and I've seen it working for others (Hvr for example, from whom I took the setup) so I'm at a loss for what could be causing it not to work. It will go off whenever you take damage that is not a damage over time effect, or HP removal like blood magic equivalent to the given number on the gem. It does the same damage at gem level 1, up to half the damage it previously did at gem level 20. You are able to keep up a 29 charge discharge on the . ninja is not affiliated with or endorsed by Grinding Gear Games. The support gem "Cast When Damage Taken" (CWDT) is used to automatically cast one or more spells linked to it when you are dealt a certain amount of damage (of whatever type). 25 sec Can Store 1 Use(s) Requires Level 38 Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a. If blood magic was taking damage, then shock would increase the cost of everything by 40%. Cast when Damage Taken Support now causes Supported Skills to deal 65% less Damage at gem level 1 (previously 70%), up to 27% less Damage at gem level 20 (previously 6% more Damage). You can also get a Fortify buff through an amulet anointment called Hardened Scars, which grants Fortify while. This Gem can only Support Skill Gems requiring Level 72 or lower. . Damage taken from Trauma. Corrupted No. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Trigger Supported Spells when you take a total of (528–3272) Damage. Frost Shield, Sigil of Power, and Ice Golem can also be included, you can cast them manually or automatically via Cast when Damage Taken. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. you cannot use Righteous Fire to trigger Cast when Damage Taken). 4⇐3. I did some testing with cast on damage taken and found out that it casts skills in the order they are socketed. Breaks the idea of the. Ice Shot is an attack skill. If you want it to explode, you can keep the magma shield threshold below the cast on damage taken threshold. Vaal Skills can not be cast by Trigger Skills (CWDT, CoC, etc) most people make a mistake when using IC with increased duration. I have just been testing out a few gem setups and have found that Cast When Damage Taken and Phase Run go hand-in-hand and act as a worthy replacement to the classic Cast When Damage Taken setup. The rest of the gears are just to boost damage, I was lucky enough to. Cast Time: Instant: Level Req. The gem has a level requirement, and the spells linked to it must be below that level. It used to be that CWDT didn't care about gem levels. 0. Legacy Vinktar is a must in this build because instant leech for both mana and hp are required. 2) You don't have enough unreserved mana to cast your MS when triggered. This is a Support Gem. Lower levels of Cast When Damage Taken require less damage to trigger (Use Level 1 for this build). • 8 yr. 3*18 = 59. Versus Cast when Damage Taken Support. Corrupted No. Per 1% Quality: 1 Superior 2 Anomalous 3. (10-20)% of Damage taken Recouped as Life Young Napuatzi was thrown into the pits,. earlier today they were working just fine but after a while the cast when damage taken stopped triggering the other spells and even though the gem is linked with those spells i can. Alloxyaa •. The damage taken per Trauma stack counts as a hit, which means that skills like Vengeance Vengeance Trigger, Attack, AoE, Physical,. Dark Pact Minion, Spell, AoE, Chaining, Chaos, Nova. Others: CWDT - Wave of Conviction - Assassin's Mark - Blade Vortex (for blade blast). I cannot use this gem in any build I have tried. This page was last edited on 8 June 2016, at 06:57. Cast When Damage Taken Setup. Quote this Post. In a perfect situation Id like to link Cast When Damage Taken + Enduring Cry + Immortal Call + Increased Duration. read the gems carefully. If you are a new player, know that this is one of the most important types of mechanics you need to get acquainted with in Path of Exile. lvl 3 because that’s when IC has a lvl req of 40. If the self-damage is too high, you can keep the gem at low level. read the gems carefully. When the buff expires or is depleted,. Also, it has a soul limit so. 25% less physical damage taken, not 100%. The cwdt and molten shell are correct levels and can support it, also there is no mana problem. Cooldown Time: 0. -The build works by using Scold's Bridle to "deal you 400% of Mana Spent as Physical Damage" which triggers Cast When Damage Taken (CWDT) and any spells linked to it. com On a strict damage-in-per-damage-out basis, Cast when Damage Taken roughly triples in power between level 1 and level 20, depending on the skill used. Poe cast when damage is taken to build is the new Poe 3. Answers. All spells originate from the caster, not the victim, which severely limits this IMO. By default, it has a maximum of 20 stacks and lasts 6 seconds. ago. Really enjoyed this combination. Why does this one gem have FOUR downsides (level limit, damage. Skill Functions and Interactions. Damage taken recouped as mana It doesn't have to be a real cwdt loop anyway. Cast when Damage Taken only works with spells. 25 seconds this works well for Cast on Crit when you trigger multiple damage spells etc. However, the damage cannot be blocked or evaded via evasion rating/. Cwdt immortal call increased duration molten shell. 50 sec Can Store 1 Use(s) Souls Per Use: 50 Can Store 1 Use(s) Cast Time: Instant Radius: 36 Requires Level 24 Casts a temporary aura that prevents energy shield recharge being delayed by damage taken for you and your allies. Not helpfully to IC. news Tattoos & Warriors, the Best Value in Trial of the Ancestors. 2. PoEDB. · 3 yr. Empower Support 29%. Path of Exile. Fortification is a stackable buff that grants the player 1% less damage taken from hits. Due to the small amount of damage needed from level 1 gem, combining this combo with things that hit. Then they have to take turns. Ward and life were probably around 1200-1400 each. 1: Attack Speed: 100% of base: Attack Damage: 100% of base:. you might as well just cast it yourself. In the case of failed curse application, Ice Nova does go off on hit but the linked curse is not applied. 25 sec Can Store 1 Use(s) Requires Level 38 Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a. S Classic example always was: a lvl 1 CWDT doesn’t need a lot to proc, but I can only support skill that have a max lvl req of 40 and it used to be linked to a lvl 3 Immortal Call a lot. That's fundamentally what happens when you socket a spell with a trigger gem. Part 1Steelskin Spell, Duration, Guard Level: (1-20) Cost: (4-16) Mana Cooldown Time: 3. Doesntb need to be a 4l, can be 3l. ) Cwdt blade vortex inc duration knockback. Blood RageSpell, Duration, PhysicalLevel: (1-20)Cost: (12-29) LifeCooldown Time: 1. Cast when Damage Taken Support now causes Supported Skills to deal 65% less Damage at gem level 1 (previously 70%), up to 27% less Damage at gem level 20 (previously 6% more Damage). Empower (Level 2) 2. My thinking is that there are two advantages for this build (jugg w. Cooldown Time: 0. Oldmetal. 1) Your MS level is higher than your CWDT trigger level. 6 Builds for Synthesis League. Odealo. comments sorted by Best Top New Controversial Q&A Add a Comment . But the values of damage needed dont feel fair. Cast when damage taken has a damage trigger. ago. Level 1 CWDT has a damage threshold of 528 damage. Cast when Damage Taken (Level 10) + (Vaal) Molten Shell (Level 15) For Endgame: Cast when Damage Taken + Immortal Call Cast when Damage Taken casts linked spells upon accumulating enough damage taken from hits. This setup works fine but for some reason does not work if the curse gem is low level. Requires Level 38. This is reduced by our fire resistance and other reduced/less damage taken effects. kamil1210. Spell, Duration, Guard: 4: Molten Shell: Applies a buff that adds to your armour, and can take some of the damage from hits for you before being. Doesntb need to be a 4l, can be 3l. Cast when damage taken + Vaal molten shell Fluff Howdy, I've been using this build and just swapped the vaal molten shell in for a normal molten shell. At 20q it adds 10% increase. It's in position two in the four link. IT DOESN'T WORK WITH RIGHTEOUS FIRE even tho RF is degen, but it is still damage, so in theory, this kinda of degen damage should also trigger the Cast. 45 = 58. (18-22)% of Damage is taken from Mana before Life while Focused: body_armour 1000: of the Order: Suffix: 60 +10 to maximum Fortification while Focused: body_armour 1000:. Log In Create Account. Through the unique item eye of innocence, every time we ignite an enemy we take 120 fire damage – triggering our cast when damage taken setups that leave lingering blades on the ground that are exploded for extra. im guessing your enduring cry is to high level to be used with cast on damage taken. Here is a simplified flowchart about taking damage in Path of Exile. When I hover over the two gems, they show to be linked. Enefeeble curse works, molten shell works. I have been running Aero's Hydrosphere Occultist build and really enjoying it. I prefer to use a Rejuvenation Totem instead of. Searing Bond's damage isn't reduced by CWDT's 70% penalty. Supported Skills deal (27–65)% less Damage. poe. Versus Cast when Damage Taken Support. Cast when Damage Taken Support. - After the 4. Skill gem Icon Description Mana; Anger Anger Aura, Spell, AoE, Fire Level: (1-20) Reservation: 50% Mana Cooldown Time: 1. Library will only have gems up to Act 3. cwdt Level 20 + immortal call not linked with cwdt Level 20 + immortal call. (new player) One thing that puzzles me is why link Cast When Damage Taken, and Flame Dash? (I understand the Immortal Call obv. Molten Shell Spell, AoE, Duration, Fire, Physical, Guard Level: (1-20) Cost: (8-12) Mana Cooldown Time: 4. Sometimes it works, but sometimes I have to manual cast it, seems to vary every time I load my character up. This means is cannot be cast from trigger spells like Cast on Damage Taken and Cast on Melee Kill. The damage you take is reduced by anything that mitigates physical damage such as armour, endurance charges, pantheon, and physical damage conversion. Cast when Damage Taken Support now causes Supported Skills to deal 65% less Damage at gem level 1 (previously 70%), up to 27% less Damage at gem level 20 (previously 6% more Damage). 15s. Supported Skills require (19-22)% reduced amount of Damage taken to Trigger. With 'Path of Exile: Cast When Damage Taken', you have the ability to trigger support spells as you reach a certain threshold of damage. 01 seconds to 0. Berserk Spell Level: (1-20) Cost: (10-16) Mana Cooldown Time: 5. One low level for immortal call and one lv 20 for molten shell to get max effect, they will trigger separately. We will have a look at what this build offers to players who want to. 3 skill that combines Poe poehype and Poe frost blades for builds in Poe 3. The reduction of output damage penalty by gem level is simply not good enough to compensate the higher amount of damage taken required to trigger the gem. 25 sec Can Store 1. It's optimal trigger range is level 1-2, when a little bit of damage will set off a skill. I have a 4L setup with Cast When Damage Taken - Immortal Call - Increased Duration -Wave Of Conviction with level 10, 13, 12 and 18. Cast time reduced from 1 sec to 500 ms. Cost & Reservation Multiplier: 250%. - After the 4. Attack Damage: (200-250)% of base. Not even my Blood Magic build can risk losing hundreds of life to cast guard skills when I already had to take damage to even trigger it. Players take 1% less Damage from Hits per Fortification. I have a level 7 CWDT linked with a level 7 Vaal Haste, a level 8 Immortal and an Increased Duration. Cwdt immortal call increased duration molten shell. Cast when damage taken is currently not working with Frost Shield and Void Sphere. Righteous FireSpell, AoE, FireLevel: (1-20)Cooldown Time: 0. Wiki wiki. This is mainly because of you not being hit by monsters as much as much as you normally would be (80% reduced visibility to enemies). You should read the wiki page for Cast When Damage Taken. If you get a 2nd one with temp chains they'll be at a crawl. Showing 1 - 8 of 8 comments. Fortify is a buff that grants the player 20% less damage taken from hits for 4 seconds. skills with a reservation cannot be triggered. I mean the gem gains 5 things from leveling. 25 second cooldown of discharge provided by endless misery. Skeleton - 50% less duration - 97% reduced duration and level 5 A. 0. You shoot Chaos Projectiles but with each cast, you're also dealing Chaos Damage to your Character that is equal to 40% of Maximum Life and 25% of Maximum ES. 1. So in the case of a cwdt + bane + curses, the curses will be linked to two triggers and then won't be triggered. Cast when damage taken (Lv 20, Qu 20) -> Tooltip says: "Can only support skill gems requiring level 70 or lower". Path of Exile has now officially lost over 50% of its daily peak players on steam since the start of 3. cwdt + immortal call + immortal call. Cast When Damage Taken is absolutely unusable. Daylyt Necromancer • 6 yr. Lily sells level 1 gems ( in act 6 after doing her quest to clear twilight strand [I guess act 6 Lily sells leveled gems now. Strategy [| ]. CWDT gem needs to be level 20 to cast level 20 spell gems For CWDT level 21, you should take about 3580 damage to cast spells It does not grant a bonus to your character, but to skills in sockets connected to it. Blood RageSpell, Duration, PhysicalLevel: (1-20)Cost: (12-29) LifeCooldown Time: 1. The three Stat passive groups. It is a unique skill gem that can be found in the Support category of the game. hope so for asap respond. Also the higher your CWdT gem is the more damage you have to take before it procs. Path of Exile 2 -. Lower levels of Cast When Damage Taken require less damage to trigger (Use Level 6 for this build). Steelskin + Enfeeble is probably your best bet as a caster for defense. 2. There are not "Hex type Curses". It does not grant a. Since I did that, the cast when damage taken is no longer working, vaal molten shell. 53 aps for raw 1147 pdps. This week’s episode showcases a level 86 Shadow in the Standard League that obliterates the contents of high tier maps despite having no active skills. (I've ran 20 or so maps and it hasn't procced. • 9 yr. -- Qetuth -( talk ) 22:32, 9 December 2014 (UTC)Because Animate Guardian is a spell, and the only effect Cast on X support gems can have on spells is to cast them when the trigger occurs. Supported Skills deal (27–65)% less Damage. The less physical damage taken per endurance charged removed skill modifier is multiplicative with the innate less physical damage taken skill modifier. On cast when damage taken skill gem it will show you which level skills can be at max to trigger. Attack Speed is a lot easier to get than Cast Speed, giving us better scaling options. Most of these modifiers specify they only apply to hits; a few rarer sources also apply to damage over time. 10; Might is Right Divination Card PoE – Farming Trypanon; San Antonio Spurs Roster NBA 2K21 Ratings Team Badges; PoE Smoldering Grave Delve. Obviously boots stop at 4. Below are the skill gems with the Guard. cwdt Level 20 + immortal call not linked with cwdt Level 19 + immortal call. so it'll cast endurying cry + molten shell at 440 damage, and then 180 damage later it will do it again (which also means I am then only 260 damage from it happening a 3rd time) if this works like how i expect it to, awesome. It will step up your gameplay, as you incorporate additional skills & high. i dont know why,some guy on poebuilds did guide to this. 2) does cast when damage taken now trigger my linked spell, or do I still need to take that remaining 40 damage through mobs actually damaging me? 2. 25 sec Can Store 1 Use(s) Requires Level 38 Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. , Pride ), the aura skill now appears as having a mana cost instead of a reservation. Using 20/20 Molten Shell with 20/20 CWDT and lvl 3 Empower + lvl 3 Enhace. My curated POE MTX store @ me on twitch. Vaal Discipline Aura, Vaal, Spell, AoE, Duration Level: (1-20) Cooldown Time: 0. Miroslav100 • 2 yr. Any flat added damage will affect this ratio—the more damage added, the less effective it is to level up the Cast when Damage Taken gem. The buff grants added lightning damage based on the amount of mana spent by this skill. 25 sec cast when damage taken has a maximum required level per the linked gems, your golem required level is over the max for the current gem level cast when damage taken is. Maybe 2-3 fire damage per hit. Replies are disabled. 25 sec Can Store 1 Use(s) Requires Level 38 Each supported spell. 5⇒6. Whenever you take X damage, your CWDT triggers the guard skills in order: beginning top left and then when you take damage again usually the second spell. The "% of Damage taken gained as mana" does not have a cap regeneration rate, and it stacks infinitely. This Gem can only Support Skill Gems requiring Level (38–70) or lower. I think he means, if I put CWDT + Molten shell on my golem will he use molten shell. 22. 00 sec Can Store 1 Use(s) Cast Time: Instant Applies a buff which can take some of the damage from hits for you before being depleted. Version 2: basicly the 1. BBQ1. Immortal Call (Lv 21, Qu 20) -> Tooltip says: "+1 Level from Support, Requires level 70". Quote this Post. Redirect page. Armor 3: Storm Brand + Blood Rage + Culling Strike Support. 2, it covers the 4l cast when damage taken support. ago. As for the Curse - use Assassin's Mark. That's why I'm going to buy lots of lowlevel gems now. 25s) You take 420*3 damage after 0. 60 sec Requires Level 28 Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. This week’s episode showcases a level 86 Shadow in the Standard League that obliterates the contents of high tier maps despite having no active skills. (aka molten shell/enduring cry) The reason for this is it makes it more useful for ranged characters who can kite and use the ability and then shoot, or someone with a cwdt settup. 1. Notice that there is a 250% mana cost multiplier for each skill gem linked to CWDT as of 3. since codt is lvl-limited, putting vaal discipline on codt means you either have to use a low lvl vaal discipline (useless) or have to take a lot of dmg for it to trigger (also useless). 2. 0. Posted by The_EcIips3 on Jun 19, 2022,. And even so, it would not proc often enough to be reliable since Vaal skills require souls. you can still cast enduring cry manually and let Immortal Call proc automatically on cwdt. Freeze the whole screen. Armor 4: Cast When Damage Taken + Molten Shell, Pride. I have around 4. But overall it is probably better to have increased duration linked in whatever setup you end up using. This Gem can only Support Skill Gems requiring Level (38–70) or lower. Yet regardless of how much damage the fireballs are doing, the thorns damage is consistent. 2) You don't have enough unreserved mana to cast your MS when triggered. -KaOtiC- • 5 yr. No, multiple copies of the same spell will not be triggered at the same time. 4⇐3. I remember reading in a guide most people recomend level 4 Damage taken. Use 2 cwdt. In this article, we’ll explore what CWDT is, how it works, and how it can be used to enhance your build. Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. On the skill tree you collect the increased skill effect nodes. Can 1 cast when damage taken gem proc multiple different things, or does each CWDT gem only proc 1 other thing?Tempest Shield Spell, Lightning, Chaining, Duration Level: (1-20) Cost: (7-16) Mana Cast Time: 0. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Spends a portion of your mana to grant a buff that takes some of the damage from hits for you until depleted. (5-10)% of Damage taken gained as Mana over 4 seconds when Hit 10% increased Movement Speed for you and nearby Allies Alive but not unscathed. The Frost Shield takes some damage from hits in place of you and allies while in. Better off using blade vortex (6% base crit and rolls for crit with every hit) for this type of setup in my opinion. A curious paradox. they are all linked. For some reason, I never see the Golem active. Per 1% Quality: 1 Superior 2%. When you take damage, the damage counter is checked against each linked spell gem in order. . You are allowed to link multiple spells to a single CwDT gem, causing them all to cast each time. for. Per 1% Quality: 1 Superior 2 3 Supported Skills deal 0. That build had the 2 options of have mirror tier gear or not have any damage. Dalapie Jul 1, 2015 @ 7:57am. 13. 25s (CWDT cooldown is 0. 0. Cast When Damage Taken with Ice spells. Immortal Call Setup: Immortal Call + Cast when. 15. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. In this article, we’ll explore. To start the rotation, you need two Essence-crafted weapons with Spectral Spirits. 19, just 7 days into the league. 1 version but with adjusted values for amount of damage taken needed to trigger the gem. But the nerf to damage taken going from 80% to 30% is just absurd. Path of Exile Wiki editing functions. Let's talk Cast When Damage Taken in Path of Exile! These quick tip videos are meant to supplement my more detailed Path of Exile Basics videos. 1. So, I'm following this dudes guide for an Arma brand build and up until this point, I havent had the proper sockets for the VaalRF+CwDT. I think of something like: Decoy Totem (distraction) + Enfeeble (lower monster dmg) + Immortal Call. I have 3600 hp, this is 144 damage per second. 25 secThe strongest setup is to have the two CwDT setups. Base duration is 1. Molten Shell - provides an immense absorption shield based on your Armour for a short duration.